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  • FAT Binaries: The solution to transitional problems?

    I've known for quite a while that Mac OS X supported FAT Binaries - mostly because Mac OS X is based on NeXT 's OS (and not FreeBSD!) which was built to support FAT Binaries as well. Little did we all know that they would actually take advantage of the fat binary feature ;-). Does Windows support some...
    Posted to Ryan's Blog (Weblog) by Ryan Hoffman on 06-08-2005
    Filed under: x64 Compatibility, x64 Applications, x64 Development
  • Windows XP Professional x64 Edition and Games

    A great tip was posted by Tripp Park on his MSDN Blog : If your game seems to be running "too fast" on Windows XP Professional x64 Edition, try modifiying your boot.ini to add the "/USEPMTIMER" switch. It can be done with this command: bootcfg /copy /id 1 bootcfg /raw "/USEPMTIMER /noexecute=optin /fastdetect...
    Posted to Ryan's Blog (Weblog) by Ryan Hoffman on 05-14-2005
    Filed under: x64 Compatibility, x64 Applications
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